AI Insights · Timothy · July 2022
Top 5 2D Cartoon Games on Android in Turkey: Q2 2022
Discover the performance trends of the top 5 2D cartoon games on Android in Turkey during Q2 2022, including downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends in the performance of the top 5 2D cartoon games on the Android platform in Turkey. Here's a closer look at how each game fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Jackpot Magic - Casino Slots from Big Fish Games experienced a fluctuating trend in weekly revenue, peaking at approximately $88K in the final week of April before gradually declining to around $53K by the end of June. Weekly downloads remained relatively low, ranging between 54 to 111 downloads. The number of active users saw a slight decline from 138K at the end of March to around 112K by the end of June.
Big Fish Casino - Slots Games also from Big Fish Games, showed a steady increase in weekly revenue, reaching about $80K in the last week of April, before stabilizing around $51K by the end of June. Weekly downloads peaked at 106 in late April and fluctuated between 40 to 73 downloads in the following weeks. Active users increased from 148K at the end of March to 211K by the end of June.
Candy Crush Saga from King maintained impressive weekly revenue, peaking at approximately $73K in mid-April and stabilizing around $47K by the end of June. The game saw high weekly downloads, often exceeding 70K, with a peak of 80K in early April. Weekly active users remained robust, hovering around 1.3M throughout the quarter.
Clash of Clans by Supercell saw a peak in weekly revenue of about $68K in early May, but this figure declined to approximately $36K by the end of June. Weekly downloads varied, peaking at 44K in early May and settling around 40K by the end of June. Active users remained relatively stable throughout the quarter, with a slight dip in May but recovering to around 2.7M by the end of June.
Coin Master from Moon Active experienced fluctuations in weekly revenue, peaking at about $45K in late April and stabilizing around $32K by the end of June. Weekly downloads saw a peak of 6K at the end of March but generally ranged between 2.5K to 5K. Active users remained relatively stable, hovering around 30K to 34K throughout the quarter, with a slight increase towards the end of June.
For more detailed insights and data on mobile app performance, visit Sensor Tower.